03-25-2011, 12:01 PM
Ae galera, mesmo o forum estando semi morto, vou postar as patchs notes e quem sabe nao surge alguma discussãozinha?<img src='http://forum.hangarnet.com.br/public/style_emoticons/<#EMO_DIR#>/tongue.gif' class='bbc_emoticon' alt='
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FIXES
- Fixed an issue where players were able to ally with opponents when
alliances were locked ("share hack").
- A gold exploit with buildings has been fixed.
- Widescreen (stretched) resolutions should now be available in the Video options.
- Scroll of Town Portal will no longer be consumed when casting fails
when used at the same time that your Hero is Hexed.
- You can now purchase items from shops while Hexed.
- Hex will no longer extend the duration of Metamorphosis.
- Hex will no longer disable mana or health regeneration of Heroes.
- Wisps Detonate ability will no longer drain mana from Heroes while under
the effects of Potion of Invulnerability.
- Warcraft III will now write its registry keys on launch.
BALANCE CHANGES
Humans
- Improved Masonry Upgrade health boost decreased from 20% to 10% for all 3 levels
- Siege Engine Level increased from 2 to 3
- Rifleman HP increased from 505 to 535
Orcs
- Blade master Wind Walk duration reduced from 20/40/60 to 20/35/50
- Raider Ensnare Cooldown increased from 12 to 16
- Spirit Wolf Rank 1 Wolf Level decreased from 3 to 2
Night Elves
- Warden Shadow Strike mana cost increased from 65 to 75
- Druid of the Talon Faerie Fire duration decreased from 120 to 90
Items
- Ivory Tower gold cost increased from 30 to 40.
- Tome of Experience now gives Heroes 100 experience points, down from 150
- Orb of Venom poison duration decreased from 8 to 6
NOTE: Replays are incompatible between major game revisions. (1.24e replays
cannot be viewed with the 1.25 version of Warcraft III.)
Opinião:
Sou HU player, e digo, vai ficar foda pra cacete matar undead, pra variar. Rifleman NÃO SEGURA destroyer e não segura dryard com bear, buff insigificante.
Depois de tanta choradeira, os players conseguiram, NERF nos tanks e no blademasterr, coisas que realmente deveriam ter tomado um nerf significativo ( por ex: o tempo que o nightelf consegue ver as unidades alheias com o faerie fire) tomam um pequeno nerf.de nada.
Suxzor a lot o patch, não gostei.
' />FIXES
- Fixed an issue where players were able to ally with opponents when
alliances were locked ("share hack").
- A gold exploit with buildings has been fixed.
- Widescreen (stretched) resolutions should now be available in the Video options.
- Scroll of Town Portal will no longer be consumed when casting fails
when used at the same time that your Hero is Hexed.
- You can now purchase items from shops while Hexed.
- Hex will no longer extend the duration of Metamorphosis.
- Hex will no longer disable mana or health regeneration of Heroes.
- Wisps Detonate ability will no longer drain mana from Heroes while under
the effects of Potion of Invulnerability.
- Warcraft III will now write its registry keys on launch.
BALANCE CHANGES
Humans
- Improved Masonry Upgrade health boost decreased from 20% to 10% for all 3 levels
- Siege Engine Level increased from 2 to 3
- Rifleman HP increased from 505 to 535
Orcs
- Blade master Wind Walk duration reduced from 20/40/60 to 20/35/50
- Raider Ensnare Cooldown increased from 12 to 16
- Spirit Wolf Rank 1 Wolf Level decreased from 3 to 2
Night Elves
- Warden Shadow Strike mana cost increased from 65 to 75
- Druid of the Talon Faerie Fire duration decreased from 120 to 90
Items
- Ivory Tower gold cost increased from 30 to 40.
- Tome of Experience now gives Heroes 100 experience points, down from 150
- Orb of Venom poison duration decreased from 8 to 6
NOTE: Replays are incompatible between major game revisions. (1.24e replays
cannot be viewed with the 1.25 version of Warcraft III.)
Opinião:
Sou HU player, e digo, vai ficar foda pra cacete matar undead, pra variar. Rifleman NÃO SEGURA destroyer e não segura dryard com bear, buff insigificante.
Depois de tanta choradeira, os players conseguiram, NERF nos tanks e no blademasterr, coisas que realmente deveriam ter tomado um nerf significativo ( por ex: o tempo que o nightelf consegue ver as unidades alheias com o faerie fire) tomam um pequeno nerf.de nada.
Suxzor a lot o patch, não gostei.

