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Vai rolar as semi-finais e a grande final em breve. A impressão que estou tendo é que o zerg tem que jogar muito melhor que o terran para vencer.
Stream: http://www.twitch.tv/dreamhacktv
Brackets: http://dhopen.binarybeast.com/xSC21309134/brackets
As semi-finais vão ser:
- Innovation vs MMA
- Taeja vs Life
Jogaço essa primeira partida entre mma vs innovation. Muito intensa.
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Innovation vs mma tah foda, mma tah jogando pakarai
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Está tendo stream pelo svt também: http://www.svt.se/esport/se-program/drea...start=true
Porém pelo que vi está meio atrasado (ou é minha conexão). Não sei se está passando na tv, mas deve estar (acabaram de falar que está passando na tv sueca sim).
O mma deveria ter vencido <img src='http://forum.hangarnet.com.br/public/style_emoticons/<#EMO_DIR#>/sad.gif' class='bbc_emoticon' alt='  ' />
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[quote name='Kyoshiroi' timestamp='1379273286' post='3092553']
Está tendo stream pelo svt também: http://www.svt.se/esport/se-program/drea...start=true
Porém pelo que vi está meio atrasado (ou é minha conexão). Não sei se está passando na tv, mas deve estar (acabaram de falar que está passando na tv sueca sim).
O mma deveria ter vencido <img src='http://forum.hangarnet.com.br/public/style_emoticons/<#EMO_DIR#>/sad.gif' class='bbc_emoticon' alt='  ' />
[/quote]
Sim, ele vacilo demais no segundo jogo, tava mtooo na frente...
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Ta dando nojo de assistir tvz. Esse match precisa de mudanças urgentemente.
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Galera, vocês estão tendo problema em ver vídeos no twitch.tv não? Pqp, não sei se é a minha conexão, mas eu não to conseguindo ver nenhum vídeo sem ficar travando toda hora, sendo que antes não era sim. O problema é só no twitch mesmo. Em outros lugares pra ver stream e videos de boa.
Mais alguém está tendo problemas para ver stream/videos no twitch.tv?
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[quote name='Kyoshiroi' timestamp='1379276905' post='3092577']
Ta dando nojo de assistir tvz. Esse match precisa de mudanças urgentemente.
[/quote]
sem dúvidas... o match q sempre foi o + legal de assistir ta horroroso atualmente.
Até o MC q é protoss disse q o problema atual do SC é arrumar o TvZ... ele fez um post bem interessante sobre, mas ressaltou os problemas q todos tem visto... terran vai MMMM sempre, consegue dropar com poucos riscos e trocar de forma eficiente enquanto que zerg tem q ir ling/bane/muta (terran nem scouta) tentando techar até ultralisk... independente de questões de balance, o match ficou com mta pouca variedade.
pra quem quiser ler o q o MC escreveu sobre o metagame deixei abaixo (em ingles):
Citar:1.) SC2 metagame
In my opinion, I think Starcraft II is a really well-made game. But why is the popularity of Starcraft II declining?
Any RTS games tend to become boring as soon as the variety of build orders diminishes and the metagame becomes stagnant and one dimensional. For example, in PvZ in Wings of Liberty, it was always a fight between all-ins vs. broodlords/infestors/corruptors. At first, protosses started using motherships to fight against the brood lords/infestor/corruptors composition, but as soon as the zergs figured out not to clump up their broodlords and corruptors, PvZ became the most boring match up to watch in WoL because it was a fight on whether the zergs can get their composition or whether the protoss can break the zerg beforehand. PvT was a similar case. It was whether the terran could break protosses within 15 minutes.
When WoL was becoming really boring to watch for fans, Heart of the Swarm came out and it really boosted the popularity. I believe that Korean market increased due to Heart of the Swarm. However, we are starting to see the exact same problem that we have seen in WoL.
In TvZ, Terran uses marines, maurauders, medivacs, and widow mines against ANY zerg compositions. Zergs can’t trade efficiently using any other unit compositions other than mutas, lings, banelings and teching up to ultralisks. Now what is the exact problem in TvZ? Let’s look at Starcraft I as an example.
In TvZ SCI, Zerg is really weak on its hatchery tech. So, Zerg throws a curveball by going fast lair into fast mutalisks or lurkers. No matter what builds they choose, the Zergs can beat Terrans if that Zerg is higher skilled.
However, what about the Heart of the Swarm? Terrans are basically immune to the roach attacks, So Zergs are forced play a macro game centered on lings. The most similar composition to mutalisk-lurker composition in BW is mutalisk-infestor. However, infestors are now too weak as a midgame unit in TvZ. So Zergs are forced to choose mutalisks lings and banelings,
Terrans don’t even need to scout. They all know it’s going to be mutalisks lings and banelings. This allows Terrans to just send their boosted medivacs to harass. They don’t care if they lose it because it’s not risky at all. Zergs are forced to position their units to deal with the harassments from the medivacs which allows Terrans to gain a favorable position at the front which allows for a cost effective trade.
How was it SCI? There was an opportunity cost involved in making a dropship, which was the time spent on making science vessel. Also, it was very risky because dropships were shot down by 2 scourages. So, dropships did more damage when they were successful and fans were more appreciative and excited by the dropship plays.
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
However, if Zergs are able to get infestors and broodlords or ’luxurious composition’ (MC’s exact words), then they are able to trade more evenly with the Terran. But we don’t see those kinds of games a lot, why is that? Gosu Terrans tend to force engagements early with their low tech units to have consistent efficient trades before Zergs get their Hive compositions. It’s a really frustrating situation for Zerg progamers. They lose the game if they make one micro mistake and lose all their banelings to widow mines.
How was it Starcraft I? If Zergs teched to Hive, they had defilers which could turn the tide of the battles, but which were also weak to science vessels. You could never think of taking down an ultralisks with pure marine firebats and you needed several siege tanks and science vessels for it. In Starcraft II? Ultralisks -> meal for marauders, broodlords -> meal for vikings.
I don’t think the overseer patch was bad, But I doubt that the overseer patch will change the current TvZ metagame. I loved TvZ in WoL, but now? I really don’t like it. It’s always the same. There’s always a point where I think Zerg is going to win, but due to sheer number of marines and widow mines, and Zerg makes one major mistake and just ends up losing the game in the end. A simple game where the decisiveness in game lies in whether the Terran is going to get 3/3 upgrade or not.
I actually think PvZ is more entertaining. There are variety of choices such as roach/hydra/viper, or mutalisks after hydra/ling pressure. Choices in PvZ is just as diverse as it was in BW. It’s so different from the roach/hydra or muta choices in WoL.
Fundamentally, I think TvZ is the most entertaining match up to watch in Starcraft, whether it be I or II. I hope the balance team really acknowledges as soon as possible and gives variety to the match up.
I am really saddened that PvT is also becoming very stagnant. But I think in PvT, there’s still an intensive micro battle between high templars vs. ghosts and variety and entertainment in medivac/warp prism/proxy pylon plays.
Zerg vs. Terran? Fear of ling counterattacks? Build a bunker and burrow a widow mine. Mutalisk harassment? That’s not viable due to the fear of possible drops and widow mines,
And while all this is happening, slow constant siege of widow mines at the front.
If SCII is to regain its popularity or be entertaining again, I think we should fix the current problems in TvZ.
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[quote name='k1d0t4' timestamp='1379296257' post='3092708']
Galera, vocês estão tendo problema em ver vídeos no twitch.tv não? Pqp, não sei se é a minha conexão, mas eu não to conseguindo ver nenhum vídeo sem ficar travando toda hora, sendo que antes não era sim. O problema é só no twitch mesmo. Em outros lugares pra ver stream e videos de boa.
Mais alguém está tendo problemas para ver stream/videos no twitch.tv?
[/quote]
É problema no twitch mesmo, tem vezes que ele fica normal, mas geralmente ele tende a complicar nossas vidas.
@Dragon
Eu já tinha lido isso do MC, achei muito coerente a opinião dele. Eu só acho que o terran e o protoss tem maiores possibilidades de táticas, zerg é muito preso a algumas. Sem contar o fato do harass, não existe mais unidade para dar harass de zerg.
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pois é...... os idiotas tem q voltar lurker...... ai poderiamos ver novamente lurker drop pra harass... teriamos 2 linhas de tech no zerg, sendo o terran obrigado a scoutar, fariamos mais uso das ravens e seeker missile, e Terran teria que, algumas vezes voltar a usar tank ao invés de mina, pra poder matar os lurker.....
infelizmente não trabalho na blizzard.
abs
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ZvT ta ateh OK se comparado ao TvP.
TvP ta insuportavel, faz meses que eu nao jogo um macro game contra Protoss, simplesmente pq eh um suicidio. Os caras podem abrir 1 gate nexus + nexus cannon jogando 100% greedy e seguram qualquer all in ou pressao de boa, ficando ridiculamente forte no lategame. Nao tem oq fazer, nada q o terran faca consegue dar dano vs nexus cannon.
Serio, alguma coisa ta mto errada no jogo quando a abertura SAFE protoss eh 1 gate exp -> 2 forge + robotics/twilight council. Se a Blizzard nao mudar nada, daqui a umas semanas os protoss vao comecar a ir 3 forge + 2 cyber core fazendo upgrade de ataque/defesa de chao, escudos, ataque/defesa aerea tudo de uma vez.
I'm thinking about starting a weekly show. Would anyone be interested in a show called 'How fucking bad can a zerg play and yet win?'
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